One day, Miu Takigawa suddenly receives a letter notifying her that she has been chosen as a member of a brand-new project. Half in disbelief, she heads over to the location stated on the letter. There, she finds seven other girls summoned there in the same fashion. The girls behold a giant, top-secret facility. They stand in bewilderment as they are told they are going to debut for a major record label as an idol group. A new kind of idol, never-before-seen, is about to be born here.
In Tokyo, there is a place called Velude Way. It is a district notorious for its performers and theatrical groups. Izumi Tachibana, who was previously a stage actress, arrives with a letter that reads, "Full of debt! Zero customers! Only one actor!" It describes the current state of the once-popular theater group Mankai Company. Her task is to rebuild the company to its former glory as the new owner and chief director.
Set in the capital city of Badon one year after the events of the TV anime, Jean and the rest of the ACCA department are preparing for the one-year anniversary of the establishment of the new order. For the characters — caught between rumors of unrest, unchanging days, new crossroads, gazes remembered in memories, and days of new beginnings — time once again begins to move forward.
ARP: A 4-member dance and vocal group created by the latest AR technology. This popular group got their start with Avex, and are unique for their interactive concerts which combine highly-skilled song and dance routines with a format that changes based on how much the fans are cheering them on.
As the all-girl band Poppin’Party continues to rise in fame, they find a poster for an event at the legendary Nippon Budoukan. Now determined to participate in the "BanG Dream," Kasumi Toyama and the other members of Poppin’Party aim to reach new heights and prove their worth by performing on that renowned stage.
Meanwhile, rival band RAISE A SUILEN dreams of changing the world with "the strongest music," but finds itself in dire straits without a guitarist. Though dozens of potential candidates audition for the role, band leader CHU² believes them to be amateurs and unsuitable for the band. However, there may be one guitarist that lives up to CHU²’s high standards.
BanG Dream! 3rd Season features multiple all-girl bands, including Poppin’Party, Afterglow, Pastel*Palettes, Roselia, Hello Happy World!, and now RAISE A SUILEN, as they work to astound fans throughout Japan with their spectacular performances. As the BanG Dream competition draws near, the band members are prepared to captivate audiences with their heartfelt music!
Seri Koyuki is just trying to have a normal school life, but instead he ends up acting as the straight man to his odd classmate, Kabuto Hanadori. Kabuto is is a delusional high school student, whose fantasies range from believing he is a knight on a journey, to claiming that removing his eyepatch will release a darker alter-ego who he refers to as Michael Offenbarung Dunkelheit. Seri is determined not to let himself get pushed around by Kabuto, but it seems that this will be easier said than done!
The anime will center on para-athletes who all meet an outcast sports scientist named Ren Narita. The anime will have four stories about four different sports: wheelchair basketball, track and high jump, goalball, and paralympic swimming.
An unknowing Sudou Kaname is invited to try out a new mysterious mobile app game called Darwin's Game, but later realizes that he's in for more than he's bargained for when he finds out that there's no way to quit the game.
Hole—a dark, decrepit, and disorderly district where the strong prey on the weak and death is an ordinary occurrence—is all but befitting of the name given to it. A realm separated from law and ethics, it is a testing ground to the magic users who dominate it. As a race occupying the highest rungs of their society, the magic users think of the denizens of Hole as no more than insects. Murdered, mutilated, and made experiments without a second thought, the powerless Hole dwellers litter the halls of Hole's hospital on a daily basis.
Possessing free access to and from the cesspool, and with little challenge to their authority, the magic users appear indomitable to most—aside for a few. Kaiman, more reptile than man, is one such individual. He hunts them on a heedless quest for answers with only a trusted pair of bayonets and his immunity to magic. Cursed by his appearance and tormented by nightmares, magic users are his only clue to restoring his life to normal. With his biggest obstacle being his stomach, his female companion Nikaidou, who runs the restaurant Hungry Bug, is his greatest ally.
Set in a gritty world of hellish design, Dorohedoro manages a healthy blend of comedy and lightheartedness with death and carnage. Taking plenty of twists and turns while following the lives of Hole's residents, it weaves a unique world of unearthly origin and dreary appearance not for the squeamish or easily disturbed.
Midori Asakusa sees the world a bit differently. Always having her nose in a sketchbook, Asakusa draws detailed landscapes and backgrounds of both the world around her and the one within her boundless imagination. Even the simple act of doodling on a wall evolves into an emergency repair on the outer hull of her spaceship. She is only brought back to reality by her best friend Sayaka Kanamori. The pair are stark opposites, with Asakusa's childlike wonder contrasted by Kanamori's calculated approach to life.
After a chance encounter where the two "save" the young model Tsubame Misuzaki from her overprotective bodyguard, a connection instantly sparks between Asakusa and Misuzaki, as both share an intense passion for art and animation. Whereas Asakusa is interested in backgrounds and settings, Misuzaki loves drawing the human form. Sensing a money-making opportunity, Kanamori suggests that they start an animation club, which they disguise as a motion picture club since the school already has an anime club. Thus begins the trio's journey of producing animation that will awe the world.
From the brilliant mind of Masaaki Yuasa, Eizouken ni wa Te wo Dasu na! is a love letter to animation, wildly creative in its approach, and a testament to the potential of the medium.
An intense battle rages on at the Tokyo Qualifiers for the three remaining spots in the national volleyball competition. Nekoma High School, Fukurodani High School, Nohebi Academy, and Itachiyama Academy all passionately strive to participate in the tournament. Despite various issues on the court, Nekoma especially wishes to prove they are worthy of moving on to the national level.
As the teams aim to secure their place by overcoming both their opponents and their own weaknesses, the Tokyo Qualifiers determine which teams will reign victorious and join the national competition.
With Karasuno High School preparing for the Spring Nationals, enthusiasm and tension are high among the team. However, when Kageyama is invited to the All-Japan Youth Training Camp, and Tsukishima is invited to the first-year only prefecture-wide training camp held in Shiratorizawa Academy, Hinata realizes that his teammates are about to improve tremendously while he'll be stuck as he is.
In a fit of jealousy, Hinata sneaks into the Shiratorizawa training camp, and is allowed to attend albeit only as a ball boy. With Kageyama exposed to the best players in the country, Tsukishima practicing alongside the best first years in the prefecture, and Hinata merely observing the others playing, they all improve in ways that they have never thought of, both as individuals and as a team–all in order to perform well at the Spring Nationals.
Years ago, many magical "Artifacts" were stolen and scattered throughout the world. They fell into the hands of people who were not supposed to know of their existence, causing misfortune to those who abused their power. The Hoshisato family of magicians has special access to the Artifacts, and they take it upon themselves to return them to their rightful place.
Despite her inexperience, Kana "Hatena" Hoshisato wishes to aid her parents Mamoru and Maeve in their quest, doing her best to improve. Meanwhile, her childhood friend Makoto Shiranui has come to their mansion to study magic under her father's tutelage as part of a promise they made years ago. Hatena is excited to see her friend again, only to be utterly disappointed when the person she thought to be a girl all these years turns out to be a boy, leading to a bitter reunion.
Before long, Makoto comes to know of the Artifacts and the true identities of the magicians he admires. Unfazed, he continues to strive to fulfill his promises and stay true to why he learns magic—to ease the sadness of people around him and, most importantly, to become a person worthy of being Hatena's partner.
The Healin' Garden, a secret world where Earth is healed, is under attack by the Byougenzu, who are trying to infect the Earth.
In order to salve it, three medical trainees of Earth, the Healin' Animals, along with Latte, the little princess of the Healin' Garden who holds a special power, escaped in search of their partners!
Now, three ordinary girls are able to transform into Pretty Cure with the power of the Healin' Animals and fight against the Byougenzu!
The Pretty Cure are in charge of defending Latte and the precious Earth and all her creatures by taking care of them.
During an Outdoor Activities Club meeting, Nadeshiko Kagamihara, Aoi Inuyama, and Chiaki Oogaki debate what it means to be a real Yamanashi native. Somewhere along the line, Chiaki brings up the Yamanashi Kids' Stamp Rally, which Nadeshiko has never heard of. The rally encourages one to visit famous places in the prefecture and collect stamps; those who complete the rally will win a year's worth of Minobu steamed buns. Enticed by the humongous food prize, Nadeshiko is set on participating.
Follow the Outdoor Activities Club as they travel around the Yamanashi prefecture to collect stamps and explore what the region has to offer!
The story follows Richard Ranashinha de Vulpian, a handsome British jewelry appraiser, and Seigi Nakata, a bright and upright Japanese college student. The duo solves various jewel-related cases by unraveling the hidden psychological aspects of their owners that lie within the gems.
The Mizuhanome System is a highly-advanced development that allows humans to enter one of the most intriguing places in existence—the mind of a criminal. Appearing as a bizarre mess of thoughts, an id well is the manifestation of a murderer's unconscious mind. Kura, a specialized police squad, is tasked with analyzing these complex psychological planes to track down the culprits. Brilliant detective Sakaido assists the police by investigating the id wells and piecing together the countless clues scattered within.
However, there is a rule regarding those who enter the id wells: you are only permitted to dive into one if you have killed someone yourself. Such is the case for former detective Akihito Narihisago, Sakaido's real-world counterpart. Two years ago, his daughter was brutally murdered by a serial killer, driving Narihisago to seek his revenge.
Despite finding himself on the other side of the law, Narihisago nevertheless continues to assist the police. While his detective skills continue to prove useful toward the investigations, Narihisago discovers he may not have everything figured out—especially regarding those he despises most, serial killers.
The first episode received a special screening at "Idolish 7 Fan Thanksgiving Day vol.5" on December 14, 2019 and it was distributed on various streaming websites on January 7, 2020. The regular TV broadcast began in April 5, 2020. (Source: AniDB)
In the year 2043, <Infinite Dendrogram>, the world's first successful full-dive VRMMO was released. In addition to its ability to perfectly simulate the five senses, along with its many other amazing features, the game promised to offer players a world full of infinite possibilities. Nearly two years later, soon-to-be college freshman, Reiji Mukudori, is finally able to buy a copy of the game and start playing. With some help from his experienced older brother, Shuu, and his partner Embryo, Reiji embarks on an adventure into the world of <Infinite Dendrogram>. Just what will he discover and encounter in this game world known for its incredible realism and infinite possibilities?
After receiving an invitation from her friend Risa Shiromine, Kaede Honjou begins playing the VRMMO game New World Online as the character Maple. Lacking knowledge of the game, she allocates all her status points to defense. As a result, her movements are slow, she cannot use magic, and even gets attacked by the rabbits. However, she obtains a skill called "Absolute Defense" due to maxing out her vitality points, and a counter skill that kills in a single hit. A "mobile fortress style" novice with a poisonous skill that makes all attacks invalid and overrides all obstacles, she goes off to adventures, disregarding her irregularities.
The famous "Seven Wonders" that every school seems to have are a staple of Japanese urban legends. One of the most well-known of these tales is that of Hanako-san: the ghost of a young girl who haunts the school's bathrooms.
Kamome Academy has its own version of Hanako-san's legend. Rumors claim that if one successfully manages to summon Hanako-san, she will grant her summoner any wish. Lured by the gossip, many people have tried to call upon her, yet every attempt has failed. However, when Nene Yashiro, a girl hoping for romantic fortune, dares to summon Hanako-san, she discovers that the rumored "girl" is actually a boy!
After a series of unfortunate events involving Nene's romantic desires, she is unwillingly entangled in the world of the supernatural, becoming Hanako-kun's assistant. Soon, she finds out about Hanako-kun's lesser-known duty: maintaining the fragile balance between mortals and apparitions.
In a fateful childhood encounter, Mira Kinohata met a stargazing dreamer named Ao Manaka. Though their time together was short, Ao showed Mira the wonders of astronomy, from orbiting planets to distant stars. Before they parted, Mira learned that a star with her name exists, but there are none with Ao's. And so, she forged a promise: one day, she would discover a new asteroid and name it after Ao.
Years later, Mira is still fascinated with astronomy. Now in high school at Hoshizaki Academy, she tries to join the Astronomy Club. Unfortunately, she finds out that the club has been merged with the Geology Club to form a single Earth Sciences Club. She joins this new club and finds a pleasant surprise—she reunites with Ao after years of separation.
Alongside their new clubmates, Mira and Ao begin their journey together to fulfill their promise. How hard could it possibly be to find an asteroid?
Dragons, the rulers of the sky. To many people on the surface, they are a dire threat, but at the same time, a valuable source of medicine, oil, and food. There are those who hunt the dragons. They travel the skies in dragon-hunting airships. This is the story of one of those ships, the “Quin Zaza,” and its crew.
After an airplane crash during a school trip, Oribe Mutsumi and her classmates were stranded on a seemingly deserted island. Mutsumi found the other survivors, and used her wilderness knowledge to help them. She expects that they will be rescued in about three days, which doesn't seem so long to endure. However, she didn't account for the fact that the island is populated with gigantic killer insects. Her knowledge of butterflies, wasps, and more may be the only thing that will help any of her classmates survive to be rescued!
Hidden in plain sight, spirits known as youkai inhabit the world. While most are benign, a certain subset threatens the tenuous peace between youkai and humanity. Ever since she agreed to become their "God of Wisdom," Kotoko Iwanaga has served as a mediator between the two realms, resolving any supernatural problems that come her way.
At a local hospital, Kotoko approaches Kurou Sakuragawa, a university student whose long-term relationship ended with an unfortunate breakup. Kotoko harbors feelings for him and suspects that something supernatural lurks within his harmless appearance, so she asks Kurou for his assistance in helping out youkai.
Two years later, news of an idol who was accidentally crushed to death by steel beams flooded the press. However, months later, sightings begin to tell of a faceless woman who wields a steel beam. As is the case for any supernatural problem, Kotoko and her partner set out to stop this spirit from wreaking havoc—but this case may prove to be far more sinister and personal than they could have ever thought.
Rumor has it that if a young girl strikes a bargain with a white fairy, it will grant any wish her heart desires. However, in exchange, she will become a magical girl and must put her life on the line to slay fearsome and ferocious witches.
Iroha Tamaki, a kind-hearted middle schooler from Takarazaki City, is living proof that these rumors are true. Armed with a magical crossbow and the ability to heal injuries, Iroha seeks out the labyrinths where witches hide and defeats them before they can prey on humans. Yet Iroha has no memory of her wish, and even Kyuubey, the white fairy himself, seems to have no idea what Iroha requested of him.
One day, Iroha hears rumors of a city where "magical girls can be saved," and finds herself on a sunset train to Kamihama City. Unfortunately, she discovers that the witches in Kamihama are far more powerful than usual. After veteran magical girl Yachiyo Nanami is forced to save her, Iroha vows to never return. But when a chance encounter with a tiny Kyuubey seems to trigger distant memories, Iroha is compelled to investigate the mysterious city despite the danger.
A sorcerer who was once the top student of the famous Tower of Fang, now spends his time chasing around his hopeless clients as a moneylender, at least until his client comes up with a plan to make money: marriage fraud. Unwillingly being dragged in to the plan, Orphen encounters a monster who has long been his goal since the day he left the Tower of Fang. Between those who seek to kill the monster and Orphen, giving everything to protect the monster, his lousy but peaceful days end. Trying to turn back his sister, Azalie, back to her true form leads to many more mysteries and the key to the secret to the world.
Four glowing orbs of different color fly through space, chasing after a dark red orb. After a fierce battle, only the blue orb falls to earth, into the room where Michiru is sleeping. But the dark red orb also appears on earth. The orb changes shape into the form of a boy, and starts to illegally raise Mejiro birds. Later, Michiru is at a flea market in a park, when a large flock of Mejiro birds cover the sky, and start attacking people. The yellow, silver, and purple orbs show up and almost manage to calm down the Mejiro, but violence is about to break out again. At that moment, Michiru hears a voice inside her head asking her to save the Mejiro.
U.C. 0079 - A squadron of Zakus from the Principality of Zeon invades a neutral space colony. Amuro Ray reluctantly pilots the Gundam G40 prototype mobile suit to combat the threat, as well as Zeon ace pilot Char Aznable and his custom red Zaku II.
Seton Academy, a school full of animals where, thanks to population decline, there are fewer humans than any other creature. Mazama Jin, an animal hater and the only human male in his class, falls in love with Hino Hitomi, the only female human, the moment he lays eyes her. However he soon finds himself entangled with various other creatures after he reluctantly joins the 'pack' of Lanka the wolf, the only other member of her pack.
Natsuna Kunugi, a university student in Tokyo, visits Kumamoto in search of friends who she could not contact following the Kumamoto earthquakes. There, she meets local people who are full of compassion and uniqueness, including the energetic junior high school student, Izumi. A heartfelt coming-of-age story begins.
Kashou Minaduki, a son of a long line of Japanese confection makers, moved out to open his own patisserie "La Soleil". When unpacking his stuff, Kashou found two of the catgirls(“neko”) that his family had been raising hiding in the boxes: Chocola and Vanilla. He tried to send them back initially, but they begged and pleaded until he gave in. Now they run La Soleil together. They spent some great time with the help of Shigure, sister of Kashou, and other catgirls in their family: Azuki, Maple, Cinnamon and Coconut. One day, when Chocola goes out to run some errands, she meets a kitten. The story starts with their encounter...
Natsusa Yuzuki entered university expecting to be the rugby club's ace, but he can no longer play rugby due to certain circumstances. Ibuki Ueoka is a senior who also quit playing rugby. There is also Yasunari Tsuru, Natsusa's junior who finds him disagreeable. On the other hand, another junior, Yuu Mashiro looks up to Natsusa and follows in his footsteps. Last, there is Seiichirou Shingyouji, Natsusa's childhood best friend. This is an original rugby anime of former teammates who fight together in matches of Kansai's university rugby league.
In the "one-of-a-kind samurai-general-reincarnated-as-a-canine comedy," Nobunaga perishes at Honnouji as in history, and reincarnates in modern-day Japan as a dog named Shinamon. Other Warring States era warlords such as Takeda Shingen eventually join him, also as dogs.
In the year 22XX, due to the drastic decrease in the human population, the government starts accepting races from other allied planets. As a result of genetic mixing, new species are born with special powers. A young man named Yuuki learns on his 18th birthday that while his father is a member of the "hero" tribe, his mother is a member of a tribe of beings who can manipulate plants who were supposedly wiped out due to the accelerated mechanization of the planet. As a result, Yuuki holds powers of both tribes, but he questions which side he should help with his powers.
There are people who can get into people's minds and control their memories. This power is used to eradicate mysteries and cases or worse, to assassinate. The potential of said power is strong enough that it is able to destroy people's minds, however, it can backfire and eat up ones own heart. To counter it, chains are used to lock and protect each other's weak and dangerous hearts. From one's growing fear and disdain, they're consequently called as a "Pet."
In a post-apocalyptic world dominated by the so-called "Numbers," each human will have their identity branded with their own "Count," which could define any number related to their life. May it be one's walked distance or amount of compliments given to them by others, this Count could lead them to the abyss when it has dropped to zero.
In the year 305 of the Alcian calendar, Hina has inherited a mission from her Mother, whose Count has depreciated to zero, to search for the Legendary Red Baron. In her adventure, she meets a half-masked swordsman named Licht who tries to hide his identity, as he is known as a degenerate for having an incredibly low Count.
Rebecca is a 10-year-old cheerful and energetic girl who is the second of seven children. She lives in a rural town in Maine in the United States at the end of the 19th century. After her father dies, her family descends into poverty, and Rebecca unwillingly goes to live with her aunts Miranda and Jane. Rebecca loves her kind aunt Jane dearly, but her aunt Miranda is naggy and strict.
It is widely believed that science can provide rational explanations for the countless phenomena of our universe. However, there are many aspects of our existence that science has not yet found a solution to and cannot decipher with numbers. The most notorious of these is the concept of love. While it may seem impossible to apply scientific theory to such an intricate and complex emotion, a daring pair of quick-witted Saitama University scientists aim to take on the challenge.
One day the bold and beautiful Ayame Himuro outwardly declares that she is in love with Shinya Yukimura, her fellow logical and level-headed scientist. Acknowledging his own lack of experience with romance, Yukimura questions what factors constitute love in the first place and whether he is in love with Himuro or not. Both clueless in the dealings of love, the pair begin to conduct detailed experiments on one another to test the human characteristics that indicate love and discern whether they demonstrate these traits towards each other.
As Himuro and Yukimura begin their intimate analysis, can the two scientists successfully apply scientific theory, with the help of their friends, to quantify the feelings they express for one another?
Runway de Waratte starts with the story of Fujito Chiyuki, an aspiring fashion model and daughter of a fledgling Modeling Agency, Mille Neige. Ever since she was little, Chiyuki's dream was to be the star model of her dad's agency and perform at Paris Fashion Week. With great looks and a gifted environment, it seemed like she was on the right track to fulfill her dream, but she soon found herself faced with a seemingly insurmountable wall when her height stopped growing at 158 cm; too short to be a professional model.
Although Chiyuki still kept on believing in herself for years despite everyone telling her it's impossible, Chiyuki's resolve starts to crumble as she enters her last year of high school. This is when she meets Tsumura Ikuto, a lame classmate with a surprising talent for designing clothes, who is also considering giving up his dream due to unfortunate circumstances. Together, they begin the journey of doing the impossible in order to realize their dreams.
Yashiro is the young leader of Shinseikai and the president of the Shinseikai Enterprise, but like so many powerful men, he leads a double life as a deviant and a masochist. Doumeki Chikara comes to work as a bodyguard for him and, although Yashiro had decided that he would never lay a hand on his own men, he finds there's something about Doumeki that he can't resist. Yashiro makes advances toward Doumeki, but Doumeki has mysterious reasons for denying. Yashiro, who abuses his power just to abuse himself, and Doumeki, who faithfully obeys his every command, begin the tumultuous affair of two men with songs in their hearts and no wings to fly.
When Ritsu Onodera changes jobs, looking for a fresh start, he's not exactly thrilled when his new boss turns out to be his old flame. Ritsu's determined to leave all that in the past—but how can he when his boss is just as determined that they have a future?
Tired of accusations that family connections got him his current position, Ritsu Onodera quits his job as an editor at his father's company and transfers to Marukawa Publishing. Once there, he is assigned to the shojo manga editorial department—something he has no interest in and no experience with! Having sworn he'd never fall in love again, the last thing he wants to do is work on love stories. To make matters worse, it turns out that his overbearing boss, Masamune Takano, is actually his first love from high school!
The Daihasei Festival has begun, and that of course means that Tokiwadai Middle School—a prestigious all-girls' middle school—is competing too. Despite the participation of the "Ace of Tokiwadai," Mikoto Misaka, the other students who are participating are still putting their utmost effort into winning, no matter how the impossible feat may seem against her might.
However, not all is fun and games. Due to the the festival, Academy City opens to the outside world, and various factions have begun plotting ways to infiltrate the city. Misaka appears to be on their radar, and as the festival proceeds, people lurking from the shadows begin to emerge...
Toaru Kagaku no Railgun T brings back the Tokiwadai Ace and her friends as they dive deeper into the dark side of Academy City. From terrorist attacks to ruthless underground projects, anything is possible in this city.
In a city somewhere in Japan, there’s a flyer often seen on Third Street with a picture of a cat with a kinked tail, bearing the words: “Have you seen Tama?” A young boy gazes at the flyer, but he has fluffy ears on his head…!? Watch the dogs and cats from Third Street take on a human form and get up to some mischief.