"In order for something to be obtained, something of equal value must be lost."
Alchemy is bound by this Law of Equivalent Exchange—something the young brothers Edward and Alphonse Elric only realize after attempting human transmutation: the one forbidden act of alchemy. They pay a terrible price for their transgression—Edward loses his left leg, Alphonse his physical body. It is only by the desperate sacrifice of Edward's right arm that he is able to affix Alphonse's soul to a suit of armor. Devastated and alone, it is the hope that they would both eventually return to their original bodies that gives Edward the inspiration to obtain metal limbs called "automail" and become a state alchemist, the Fullmetal Alchemist.
Three years of searching later, the brothers seek the Philosopher's Stone, a mythical relic that allows an alchemist to overcome the Law of Equivalent Exchange. Even with military allies Colonel Roy Mustang, Lieutenant Riza Hawkeye, and Lieutenant Colonel Maes Hughes on their side, the brothers find themselves caught up in a nationwide conspiracy that leads them not only to the true nature of the elusive Philosopher's Stone, but their country's murky history as well. In between finding a serial killer and racing against time, Edward and Alphonse must ask themselves if what they are doing will make them human again... or take away their humanity.
The self-proclaimed mad scientist Rintarou Okabe rents out a room in a rickety old building in Akihabara, where he indulges himself in his hobby of inventing prospective "future gadgets" with fellow lab members: Mayuri Shiina, his air-headed childhood friend, and Hashida Itaru, a perverted hacker nicknamed "Daru." The three pass the time by tinkering with their most promising contraption yet, a machine dubbed the "Phone Microwave," which performs the strange function of morphing bananas into piles of green gel.
Though miraculous in itself, the phenomenon doesn't provide anything concrete in Okabe's search for a scientific breakthrough; that is, until the lab members are spurred into action by a string of mysterious happenings before stumbling upon an unexpected success—the Phone Microwave can send emails to the past, altering the flow of history.
Adapted from the critically acclaimed visual novel by 5pb. and Nitroplus, Steins;Gate takes Okabe through the depths of scientific theory and practicality. Forced across the diverging threads of past and present, Okabe must shoulder the burdens that come with holding the key to the realm of time.
Hunter x Hunter is set in a world where Hunters exist to perform all manner of dangerous tasks like capturing criminals and bravely searching for lost treasures in uncharted territories. Twelve-year-old Gon Freecss is determined to become the best Hunter possible in hopes of finding his father, who was a Hunter himself and had long ago abandoned his young son. However, Gon soon realizes the path to achieving his goals is far more challenging than he could have ever imagined.
Along the way to becoming an official Hunter, Gon befriends the lively doctor-in-training Leorio, vengeful Kurapika, and rebellious ex-assassin Killua. To attain their own goals and desires, together the four of them take the Hunter Exam, notorious for its low success rate and high probability of death. Throughout their journey, Gon and his friends embark on an adventure that puts them through many hardships and struggles. They will meet a plethora of monsters, creatures, and characters—all while learning what being a Hunter truly means.
Mitsuha Miyamizu, a high school girl, yearns to live the life of a boy in the bustling city of Tokyo—a dream that stands in stark contrast to her present life in the countryside. Meanwhile in the city, Taki Tachibana lives a busy life as a high school student while juggling his part-time job and hopes for a future in architecture.
One day, Mitsuha awakens in a room that is not her own and suddenly finds herself living the dream life in Tokyo—but in Taki's body! Elsewhere, Taki finds himself living Mitsuha's life in the humble countryside. In pursuit of an answer to this strange phenomenon, they begin to search for one another.
Kimi no Na wa. revolves around Mitsuha and Taki's actions, which begin to have a dramatic impact on each other's lives, weaving them into a fabric held together by fate and circumstance.
Seeking to restore humanity’s diminishing hope, the Survey Corps embark on a mission to retake Wall Maria, where the battle against the merciless "Titans" takes the stage once again.
Returning to the tattered Shiganshina District that was once his home, Eren Yeager and the Corps find the town oddly unoccupied by Titans. Even after the outer gate is plugged, they strangely encounter no opposition. The mission progresses smoothly until Armin Arlert, highly suspicious of the enemy's absence, discovers distressing signs of a potential scheme against them.
Shingeki no Kyojin Season 3 Part 2 follows Eren as he vows to take back everything that was once his. Alongside him, the Survey Corps strive—through countless sacrifices—to carve a path towards victory and uncover the secrets locked away in the Yeager family's basement.
Gintoki, Shinpachi, and Kagura return as the fun-loving but broke members of the Yorozuya team! Living in an alternate-reality Edo, where swords are prohibited and alien overlords have conquered Japan, they try to thrive on doing whatever work they can get their hands on. However, Shinpachi and Kagura still haven't been paid... Does Gin-chan really spend all that cash playing pachinko?
Meanwhile, when Gintoki drunkenly staggers home one night, an alien spaceship crashes nearby. A fatally injured crew member emerges from the ship and gives Gintoki a strange, clock-shaped device, warning him that it is incredibly powerful and must be safeguarded. Mistaking it for his alarm clock, Gintoki proceeds to smash the device the next morning and suddenly discovers that the world outside his apartment has come to a standstill. With Kagura and Shinpachi at his side, he sets off to get the device fixed; though, as usual, nothing is ever that simple for the Yorozuya team.
Filled with tongue-in-cheek humor and moments of heartfelt emotion, Gintama's third season finds Gintoki and his friends facing both their most hilarious misadventures and most dangerous crises yet.
After a one-year hiatus, Shinpachi Shimura returns to Edo, only to stumble upon a shocking surprise: Gintoki and Kagura, his fellow Yorozuya members, have become completely different characters! Fleeing from the Yorozuya headquarters in confusion, Shinpachi finds that all the denizens of Edo have undergone impossibly extreme changes, in both appearance and personality. Most unbelievably, his sister Otae has married the Shinsengumi chief and shameless stalker Isao Kondou and is pregnant with their first child.
Bewildered, Shinpachi agrees to join the Shinsengumi at Otae and Kondou's request and finds even more startling transformations afoot both in and out of the ranks of the the organization. However, discovering that Vice Chief Toushirou Hijikata has remained unchanged, Shinpachi and his unlikely Shinsengumi ally set out to return the city of Edo to how they remember it.
With even more dirty jokes, tongue-in-cheek parodies, and shameless references, Gintama' follows the Yorozuya team through more of their misadventures in the vibrant, alien-filled world of Edo.
Now in his second year of high school, Rei Kiriyama continues pushing through his struggles in the professional shogi world as well as his personal life. Surrounded by vibrant personalities at the shogi hall, the school club, and in the local community, his solitary shell slowly begins to crack. Among them are the three Kawamoto sisters—Akari, Hinata, and Momo—who forge an affectionate and familial bond with Rei. Through these ties, he realizes that everyone is burdened by their own emotional hardships and begins learning how to rely on others while supporting them in return.
Nonetheless, the life of a professional is not easy. Between tournaments, championships, and title matches, the pressure mounts as Rei advances through the ranks and encounters incredibly skilled opponents. As he manages his relationships with those who have grown close to him, the shogi player continues to search for the reason he plays the game that defines his career.
The 150-year-long stalemate between the two interstellar superpowers, the Galactic Empire and the Free Planets Alliance, comes to an end when a new generation of leaders arises: the idealistic military genius Reinhard von Lohengramm, and the FPA's reserved historian, Yang Wenli.
While Reinhard climbs the ranks of the Empire with the aid of his childhood friend, Siegfried Kircheis, he must fight not only the war, but also the remnants of the crumbling Goldenbaum Dynasty in order to free his sister from the Kaiser and unify humanity under one genuine ruler. Meanwhile, on the other side of the galaxy, Yang—a strong supporter of democratic ideals—has to stand firm in his beliefs, despite the struggles of the FPA, and show his pupil, Julian Mintz, that autocracy is not the solution.
As ideologies clash amidst the war's many casualties, the two strategic masterminds must ask themselves what the real reason behind their battle is.
Ishida Shouya bullies a deaf girl, Nishimiya Shouko, to the point that she transfers to another school. As a result, he is ostracized and bullied himself with no friends to speak of and no plans for the future.
Clannad: After Story, the sequel to the critically acclaimed slice-of-life series Clannad, begins after Tomoya Okazaki and Nagisa Furukawa graduate from high school. Together, they experience the emotional rollercoaster of growing up. Unable to decide on a course for his future, Tomoya learns the value of a strong work ethic and discovers the strength of Nagisa's support. Through the couple's dedication and unity of purpose, they push forward to confront their personal problems, deepen their old relationships, and create new bonds.
Time also moves on in the Illusionary World. As the plains grow cold with the approach of winter, the Illusionary Girl and the Garbage Doll are presented with a difficult situation that reveals the World's true purpose.
Based on the visual novel by Key and produced by Kyoto Animation, Clannad: After Story is an impactful drama highlighting the importance of family and the struggles of adulthood.
While Gintoki Sakata was away, the Yorozuya found themselves a new leader: Kintoki, Gintoki's golden-haired doppelganger. In order to regain his former position, Gintoki will need the help of those around him, a troubling feat when no one can remember him! Between Kintoki and Gintoki, who will claim the throne as the main character?
In addition, Yorozuya make a trip back down to red-light district of Yoshiwara to aid an elderly courtesan in her search for her long-lost lover. Although the district is no longer in chains beneath the earth's surface, the trio soon learn of the tragic backstories of Yoshiwara's inhabitants that still haunt them. With flashback after flashback, this quest has Yorozuya witnessing everlasting love and protecting it as best they can with their hearts and souls.
Gintama': Enchousen includes moments of action-packed intensity along with their usual lighthearted, slapstick humor for Gintoki and his friends.
The Amanto, aliens from outer space, have invaded Earth and taken over feudal Japan. As a result, a prohibition on swords has been established, and the samurai of Japan are treated with disregard as a consequence.
However one man, Gintoki Sakata, still possesses the heart of the samurai, although from his love of sweets and work as a yorozuya, one might not expect it. Accompanying him in his jack-of-all-trades line of work are Shinpachi Shimura, a boy with glasses and a strong heart, Kagura with her umbrella and seemingly bottomless stomach, as well as Sadaharu, their oversized pet dog. Of course, these odd jobs are not always simple, as they frequently have run-ins with the police, ragtag rebels, and assassins, oftentimes leading to humorous but unfortunate consequences.
When Gintoki apprehends a movie pirate at a premiere, he checks the camera's footage and finds himself transported to a bleak, post-apocalyptic version of Edo, where a mysterious epidemic called the "White Plague" has ravished the world's population. It turns out that the movie pirate wasn't a pirate after all—it was an android time machine, and Gintoki has been hurtled five years into the future! Shinpachi and Kagura, his Yorozuya cohorts, have had a falling out and are now battle-hardened solo vigilantes and he himself has been missing for years, disappearing without a trace after scribbling a strange message in his journal.
Setting out in the disguise given to him by the android time machine, Gintoki haphazardly reunites the Yorozuya team to investigate the White Plague, and soon discovers that the key to saving the future lies in the darkness of his own past. Determined to confront a powerful foe, he makes an important discovery—with a ragtag band of friends and allies at his side, he doesn't have to fight alone.
After the victory against Aoba Jousai High, Karasuno High School, once called “a fallen powerhouse, a crow that can’t fly,” has finally reached the climax of the heated Spring tournament. Now, to advance to nationals, the Karasuno team has to defeat the powerhouse Shiratorizawa Academy. Karasuno’s greatest hurdle is their adversary’s ace, Wakatoshi Ushijima, the number one player in the Miyagi Prefecture, and one of the country’s top three aces.
Only the strongest team will make it to the national tournament. Since this match is the third-year players’ last chance to qualify for nationals, Karasuno has to use everything they learned during the training camp and prior matches to attain victory. Filled with restlessness and excitement, both teams are determined to come out on top in the third season of Haikyuu!!.
One year has passed since the Black Rebellion, a failed uprising against the Holy Britannian Empire led by the masked vigilante Zero, who is now missing. At a loss without their revolutionary leader, Area 11's resistance group—the Black Knights—find themselves too powerless to combat the brutality inflicted upon the Elevens by Britannia, which has increased significantly in order to crush any hope of a future revolt.
Lelouch Lamperouge, having lost all memory of his double life, is living peacefully alongside his friends as a high school student at Ashford Academy. His former partner C.C., unable to accept this turn of events, takes it upon herself to remind him of his past purpose, hoping that the mastermind Zero will rise once again to finish what he started, in this thrilling conclusion to the series.
After joining the resistance against the bakufu, Gintoki and the gang are in hiding, along with Katsura and his Joui rebels. The Yorozuya is soon approached by Nobume Imai and two members of the Kiheitai, who explain that the Harusame pirates have turned against 7th Division Captain Kamui and their former ally Takasugi. The Kiheitai present Gintoki with a job: find Takasugi, who has been missing since his ship was ambushed in a Harusame raid. Nobume also makes a stunning revelation regarding the Tendoushuu, a secret organization pulling the strings of numerous factions, and their leader Utsuro, the shadowy figure with an uncanny resemblance to Gintoki's former teacher.
Hitching a ride on Sakamoto's space ship, the Yorozuya and Katsura set out for Rakuyou, Kagura's home planet, where the various factions have gathered and tensions are brewing. Long-held grudges, political infighting, and the Tendoushuu's sinister overarching plan finally culminate into a massive, decisive battle on Rakuyou.
Following an encounter with oddity specialist Izuko Gaen, third-year high school student Koyomi Araragi wakes up in a strange, deserted void only to be greeted by a joyfully familiar face in an alarmingly unfamiliar place.
Araragi, with the help of his girlfriend Hitagi Senjougahara, maneuvers through the webs of his past and the perplexities of the present in search of answers. However, fate once again delivers him to the eccentric transfer student Ougi Oshino, who brings forth an unexpected proposal that may unearth the very foundation to which he is anchored. As Araragi peels back the layers of mystery surrounding an apparition, he discovers a truth not meant to be revealed.
Ever since the death of his father, the burden of supporting the family has fallen upon Tanjirou Kamado's shoulders. Though living impoverished on a remote mountain, the Kamado family are able to enjoy a relatively peaceful and happy life. One day, Tanjirou decides to go down to the local village to make a little money selling charcoal. On his way back, night falls, forcing Tanjirou to take shelter in the house of a strange man, who warns him of the existence of flesh-eating demons that lurk in the woods at night.
When he finally arrives back home the next day, he is met with a horrifying sight—his whole family has been slaughtered. Worse still, the sole survivor is his sister Nezuko, who has been turned into a bloodthirsty demon. Consumed by rage and hatred, Tanjirou swears to avenge his family and stay by his only remaining sibling. Alongside the mysterious group calling themselves the Demon Slayer Corps, Tanjirou will do whatever it takes to slay the demons and protect the remnants of his beloved sister's humanity.
Stubborn, spoiled, and naïve, 10-year-old Chihiro Ogino is less than pleased when she and her parents discover an abandoned amusement park on the way to their new house. Cautiously venturing inside, she realizes that there is more to this place than meets the eye, as strange things begin to happen once dusk falls. Ghostly apparitions and food that turns her parents into pigs are just the start—Chihiro has unwittingly crossed over into the spirit world. Now trapped, she must summon the courage to live and work amongst spirits, with the help of the enigmatic Haku and the cast of unique characters she meets along the way.
Vivid and intriguing, Sen to Chihiro no Kamikakushi tells the story of Chihiro's journey through an unfamiliar world as she strives to save her parents and return home.
Music accompanies the path of the human metronome, the prodigious pianist Kousei Arima. But after the passing of his mother, Saki Arima, Kousei falls into a downward spiral, rendering him unable to hear the sound of his own piano.
Two years later, Kousei still avoids the piano, leaving behind his admirers and rivals, and lives a colorless life alongside his friends Tsubaki Sawabe and Ryouta Watari. However, everything changes when he meets a beautiful violinist, Kaori Miyazono, who stirs up his world and sets him on a journey to face music again.
Based on the manga series of the same name, Shigatsu wa Kimi no Uso approaches the story of Kousei's recovery as he discovers that music is more than playing each note perfectly, and a single melody can bring in the fresh spring air of April.
Following their participation at the Inter-High, the Karasuno High School volleyball team attempts to refocus their efforts, aiming to conquer the Spring tournament instead.
When they receive an invitation from long-standing rival Nekoma High, Karasuno agrees to take part in a large training camp alongside many notable volleyball teams in Tokyo and even some national level players. By playing with some of the toughest teams in Japan, they hope not only to sharpen their skills, but also come up with new attacks that would strengthen them. Moreover, Hinata and Kageyama attempt to devise a more powerful weapon, one that could possibly break the sturdiest of blocks.
Facing what may be their last chance at victory before the senior players graduate, the members of Karasuno's volleyball team must learn to settle their differences and train harder than ever if they hope to overcome formidable opponents old and new—including their archrival Aoba Jousai and its world-class setter Tooru Oikawa.
After helping revive the legendary vampire Kiss-shot Acerola-orion Heart-under-blade, Koyomi Araragi has become a vampire himself and her servant. Kiss-shot is certain she can turn him back into a human, but only once regaining her full power.
Araragi has hunted down the three vampire hunters that defeated Kiss-shot and retrieved her limbs to return her to full strength. However, now that Araragi has almost accomplished what he’s been fighting for this whole time, he has to consider if this is what he really wants. Once he revives this powerful immortal vampire, there is no telling what she might do, and there would be no way of stopping her.
But there is more to the story that Araragi doesn’t understand. If a newborn vampire like him could defeat the hunters, how did they overpower Kiss-shot? Can he trust her to turn him back to a human? And how is that even possible in the first place?
Araragi is at his limit but he must come to a decision, and it may not be possible to resolve this situation without doing something he’ll regret…
The Abyss—a gaping chasm stretching down into the depths of the earth, filled with mysterious creatures and relics from a time long past. How did it come to be? What lies at the bottom? Countless brave individuals, known as Divers, have sought to solve these mysteries of the Abyss, fearlessly descending into its darkest realms. The best and bravest of the Divers, the White Whistles, are hailed as legends by those who remain on the surface.
Riko, daughter of the missing White Whistle Lyza the Annihilator, aspires to become like her mother and explore the furthest reaches of the Abyss. However, just a novice Red Whistle herself, she is only permitted to roam its most upper layer. Even so, Riko has a chance encounter with a mysterious robot with the appearance of an ordinary young boy. She comes to name him Reg, and he has no recollection of the events preceding his discovery. Certain that the technology to create Reg must come from deep within the Abyss, the two decide to venture forth into the chasm to recover his memories and see the bottom of the great pit with their own eyes. However, they know not of the harsh reality that is the true existence of the Abyss.
In the year 2071, humanity has colonized several of the planets and moons of the solar system leaving the now uninhabitable surface of planet Earth behind. The Inter Solar System Police attempts to keep peace in the galaxy, aided in part by outlaw bounty hunters, referred to as "Cowboys." The ragtag team aboard the spaceship Bebop are two such individuals.
Mellow and carefree Spike Spiegel is balanced by his boisterous, pragmatic partner Jet Black as the pair makes a living chasing bounties and collecting rewards. Thrown off course by the addition of new members that they meet in their travels—Ein, a genetically engineered, highly intelligent Welsh Corgi; femme fatale Faye Valentine, an enigmatic trickster with memory loss; and the strange computer whiz kid Edward Wong—the crew embarks on thrilling adventures that unravel each member's dark and mysterious past little by little.
Well-balanced with high density action and light-hearted comedy, Cowboy Bebop is a space Western classic and an homage to the smooth and improvised music it is named after.
For a thousand years, the Vikings have made quite a name and reputation for themselves as the strongest families with a thirst for violence. Thorfinn, the son of one of the Vikings' greatest warriors, spends his boyhood in a battlefield enhancing his skills in his adventure to redeem his most-desired revenge after his father was murdered.
Makunouchi Ippo has been bullied his entire life. Constantly running errands and being beaten up by his classmates, Ippo has always dreamed of changing himself, but never has the passion to act upon it. One day, in the midst of yet another bullying, Ippo is saved by Takamura Mamoru, who happens to be a boxer. Ippo faints from his injuries and is brought to the Kamogawa boxing gym to recover. As he regains consciousness, he is awed and amazed at his new surroundings in the gym, though lacks confidence to attempt anything. Takamura places a photo of Ippo's classmate on a punching bag and forces him to punch it. It is only then that Ippo feels something stir inside him and eventually asks Takamura to train him in boxing. Thinking that Ippo does not have what it takes, Takamura gives him a task deemed impossible and gives him a one week time limit. With a sudden desire to get stronger, for himself and his hard working mother, Ippo trains relentlessly to accomplish the task within the time limit. Thus Ippo's journey to the top of the boxing world begins.
When an Emishi village is attacked by a fierce demon boar, the young prince Ashitaka puts his life at stake to defend his tribe. With its dying breath, the beast curses the prince's arm, granting him demonic powers while gradually siphoning his life away. Instructed by the village elders to travel westward for a cure, Ashitaka arrives at Tatara, the Iron Town, where he finds himself embroiled in a fierce conflict: Lady Eboshi of Tatara, promoting constant deforestation, stands against Princess San and the sacred spirits of the forest, who are furious at the destruction brought by the humans. As the opposing forces of nature and mankind begin to clash in a desperate struggle for survival, Ashitaka attempts to seek harmony between the two, all the while battling the latent demon inside of him. Princess Mononoke is a tale depicting the connection of technology and nature, while showing the path to harmony that could be achieved by mutual acceptance.
Even after having risen to the utmost rank of shun'ichi, Yotaro struggles to find his own identity in the world of rakugo. Caught between his master's teachings and the late Sukeroku's unique style, his performance lacks an important ingredient—ego. And while his popularity packs the theaters, he is but one of the few; rakugo is under threat of being eclipsed.
Meanwhile Yakumo, regarded by many as the last bastion of preserving the popularity of rakugo, struggles to cope with his elderly state. Even though his performances are still stellar, he fears that he is nearing his limits. His doubts grow stronger as an old friend creeps ever closer. Konatsu, for her part, attempts to raise her son as a single mother, which Yotaro is heavily opposed to. Instead, he seeks to persuade her to marry him and in turn raise her son as his own.
In Shouwa Genroku Rakugo Shinjuu: Sukeroku Futatabi-hen, the curtains fall on Yotaro and Yakumo's story, tasked with restoring the near-obsolete art form as well as overcoming their internal conflicts.
In the year 2010, the Holy Empire of Britannia is establishing itself as a dominant military nation, starting with the conquest of Japan. Renamed to Area 11 after its swift defeat, Japan has seen significant resistance against these tyrants in an attempt to regain independence.
Lelouch Lamperouge, exiled prince of Britannia, unfortunately finds himself caught in a crossfire between the two nations' armed forces. He is able to escape, however, thanks to the timely appearance of a mysterious girl named C.C., who bestows upon him Geass, the "Power of Kings." Realizing the vast potential of his newfound "power of absolute obedience," Lelouch embarks upon a perilous journey as the masked vigilante known as Zero, leading a merciless onslaught against Britannia in order to get revenge once and for all.
Apparitions, oddities, and gods continue to manifest around Koyomi Araragi and his close-knit group of friends: Tsubasa Hanekawa, the group's modest genius; Shinobu Oshino, the resident doughnut-loving vampire; athletic deviant Suruga Kanbaru; bite-happy spirit Mayoi Hachikuji; Koyomi's cutesy stalker Nadeko Sengoku; and Hitagi Senjogahara, the poignant tsundere.
Monogatari Series: Second Season revolves around these individuals and their struggle to overcome the darkness that is rapidly approaching. A new semester has begun and with graduation looming over Koyomi, he must quickly decide the paths he will walk, as well as the relationships and friends that he'll save. But as strange events begin to unfold, Koyomi is nowhere to be found, and a vicious tiger apparition has appeared in his absence. Tsubasa Hanekawa has become its target, and she must fend for herself—or bow to the creature's perspective on the feebleness of humanity.
Ghostly, primordial beings known as Mushi continue to cause mysterious changes in the lives of humans. The travelling Mushishi, Ginko, persists in trying to set right the strange and unsettling situations he encounters. Time loops, living shadows, and telepathy are among the overt effects of interference from Mushi, but more subtle symptoms that take years to be noticed also rouse Ginko's concern as he passes from village to village.
Through circumstance, Ginko has become an arbiter, determining which Mushi are blessings and which are curses. But the lines that he seeks to draw are subjective. Some of his patients would rather exercise their new powers until they are utterly consumed by them; others desperately strive to rid themselves of afflictions which are in fact protecting their lives from devastation. Those who cross paths with Mushi must learn to accept seemingly impossible consequences for their actions, and heal wounds they did not know they had. Otherwise, they risk meeting with fates beyond their comprehension.
[Written by MAL Rewrite]
fall 2014 •
#adventure#mystery#fantasy#historical#seinen#slice of life
When mankind's savagery surpasses his fear of death, there is little hope for those who wish to live honest lives. Beneath a full moon, a young boy witnesses the murder of the bandits who had enslaved him, and is then christened with a new name by the man who rescued him. This boy is Shinta, now known as Kenshin Himura, and he is destined to become a swordsman. The softness of his heart does not befit the occupation, but his desire to protect the innocent is absolute.
Rurouni Kenshin: Meiji Kenkaku Romantan - Tsuioku-hen details the origins of the man who would bear the name of Hitokiri Battousai long before he swore his oath not to kill and before he earned his reputation as an assassin. The young man’s heart is divided between justice and corruption, while the fate of a nation rests on his actions.
In Fujisawa, where the skies are bright and the seas glisten, Sakuta Azusagawa is in his second year of high school. His blissful days with his girlfriend and upperclassman, Mai Sakurajima, are interrupted with the appearance of his first crush, Shouko Makinohara. For reasons unknown, he encounters two Shouko's: one in middle school and another who has become an adult.
As Sakuta finds himself helplessly living with the Shouko's, the adult Shouko leads him around by the nose, causing a huge rift in his relationship with Mai.
In the midst of all of this, he discovers that the middle school Shouko is suffering from a grave illness and his scar begins to throb...
Naples, 2001. Giorno Giovanna is a small-time crook with one big dream—to become a "Gang-Star." No ordinary thief, Giorno has a connection to the remarkable Joestar bloodline, and possesses a Stand named Gold Experience. His dream starts to become reality when he meets Bruno Buccellati, a mobster from the gang Passione and a fellow Stand user himself. Realizing that they share similar ideals, and both disagree with the gang's harmful affairs, Giorno reveals his goal to Bruno: with Bruno's help, he will reform Passione by overthrowing the boss.
As Giorno becomes a member of Passione, and is inducted into Bruno's squad, he discovers that it is no simple gang; its numbers are teeming with Stand users. Now confronted by other squads of differing loyalties and unpredictable caliber, their goal to change the gang from the inside out will be a tough one. Taking on these adversaries, Giorno attempts to rise through the ranks and inch closer to the boss, a man who is shrouded in mystery.
They existed long before anyone can remember. They are simple and strange in nature, not resembling any other plant or animal in this world. In ancient times, people revered these bizarre creatures and called them "Mushi."
People once again began to believe in the existence of these "Mushi" when they began affecting their lives in inexplicable ways.
The one who connects the world of "Mushi" to the world of humans—they were called the "Mushi-shi."
All life exists not to hinder others in this world.
They are simply there to live as they were meant to.
Onizuka is a reformed biker gang leader who has his sights set on an honorable new ambition: to become the world's greatest teacher... for the purpose of meeting sexy high school girls. Okay, so he's mostly reformed.
However, strict administrators and a class of ruthless delinquents stand between Onizuka and his goal and they will use any means, however illegal or low, to drive the new teacher away. Perfect, because Onizuka's methods won't be found in any teaching manual; he cares about the difference between legal and illegal activities about as much as he cares for the age difference between himself and a high school girl.
So get ready for math that doesn't add up, language you'd be slapped for using, and biology that would make a grown man blush... unless of course, you're the Great Teacher Onizuka.
That jumbled piece of architecture, that cacophony of hissing steam and creaking joints, with smoke billowing from it as it moves on its own... That castle is home to the magnificent wizard Howl, infamous for both his magical prowess and for being a womanizer—or so the rumor goes in Sophie Hatter's small town. Sophie, as the plain daughter of a hatmaker, does not expect much from her future and is content with working hard in the shop.
However, Sophie's simple life takes a turn for the exciting when she is ensnared in a disturbing situation, and the mysterious wizard appears to rescue her. Unfortunately, this encounter, brief as it may be, spurs the vain and vengeful Witch of the Waste—in a fit of jealousy caused by a past discord with Howl—to put a curse on the maiden, turning her into an old woman.
In an endeavor to return to normal, Sophie must accompany Howl and a myriad of eccentric companions—ranging from a powerful fire demon to a hopping scarecrow—in his living castle, on a dangerous adventure as a raging war tears their kingdom apart.
"Mushi": the most basic forms of life in the world. They exist without any goals or purposes aside from simply "being." They are beyond the shackles of the words "good" and "evil." Mushi can exist in countless forms and are capable of mimicking things from the natural world such as plants, diseases, and even phenomena like rainbows.
This is, however, just a vague definition of these entities that inhabit the vibrant world of Mushishi, as to even call them a form of life would be an oversimplification. Detailed information on Mushi is scarce because the majority of humans are unaware of their existence.
So what are Mushi and why do they exist? This is the question that a "Mushi-shi," Ginko, ponders constantly. Mushi-shi are those who research Mushi in hopes of understanding their place in the world's hierarchy of life.
Ginko chases rumors of occurrences that could be tied to Mushi, all for the sake of finding an answer.
It could, after all, lead to the meaning of life itself.
[Written by MAL Rewrite]
fall 2005 •
#adventure#mystery#fantasy#historical#seinen#slice of life
Hana, a hard-working college student, falls in love with a mysterious man who attends one of her classes though he is not an actual student. As it turns out, he is not truly human either. On a full moon night, he transforms, revealing that he is the last werewolf alive. Despite this, Hana's love remains strong, and the two ultimately decide to start a family.
Hana gives birth to two healthy children—Ame, born during rainfall, and Yuki, born during snowfall—both possessing the ability to turn into wolves, a trait inherited from their father. All too soon, however, the sudden death of her lover devastates Hana's life, leaving her to raise a peculiar family completely on her own. The stress of raising her wild-natured children in a densely populated city, all while keeping their identity a secret, culminates in a decision to move to the countryside, where she hopes Ame and Yuki can live a life free from the judgments of society. Wolf Children is the heartwarming story about the challenges of being a single mother in an unforgiving modern world.
Simon and Kamina were born and raised in a deep, underground village, hidden from the fabled surface. Kamina is a free-spirited loose cannon bent on making a name for himself, while Simon is a timid young boy with no real aspirations. One day while excavating the earth, Simon stumbles upon a mysterious object that turns out to be the ignition key to an ancient artifact of war, which the duo dubs Lagann. Using their new weapon, Simon and Kamina fend off a surprise attack from the surface with the help of Yoko Littner, a hot-blooded redhead wielding a massive gun who wanders the world above.
In the aftermath of the battle, the sky is now in plain view, prompting Simon and Kamina to set off on a journey alongside Yoko to explore the wastelands of the surface. Soon, they join the fight against the "Beastmen," humanoid creatures that terrorize the remnants of humanity in powerful robots called "Gunmen." Although they face some challenges and setbacks, the trio bravely fights these new enemies alongside other survivors to reclaim the surface, while slowly unraveling a galaxy-sized mystery.
Japanese Featherweight Champion Ippo Makunouchi has successfully defended and retained his title. Meanwhile, his rival, Ichirou Miyata, has resurfaced in Japan, aiming for his own Featherweight belt in the Oriental Pacific Boxing Federation. When the rest of the world comes knocking, however, will Japan's best fighters rise to the challenge and achieve glory at the top? Or will the small island nation be crushed under the weight of greater entities? This time, champions will become challengers issuing a call to the rest of the world and ready to show off their fighting spirit!
Dr. Kenzou Tenma is a renowned brain surgeon of Japanese descent working in Europe. Highly lauded by his peers as one of the great young minds that will revolutionize the field, he is blessed with a beautiful fiancée and is on the cusp of a big promotion in the hospital he works at. But all of that is about to change with a grave dilemma that Kenzou faces one night—whether to save the life of a small boy or that of the town's mayor. Despite being pressured by his superiors to perform surgery on the mayor, his morals force him to perform the surgery on the other critical patient, saving his life and forfeiting the mayor's. A doctor is taught to believe that all life is equal; however, when a series of murders occur in the surgeon's vicinity, all of the evidence pointing to the boy he saved, Kenzou's beliefs are shaken. Along his journey to unravel the true identity of his little patient, Kenzou discovers that the fate of the world may be intertwined with the mysterious child.
Takashi Natsume, the timid youkai expert and master of the Book of Friends, continues his journey towards self-understanding and acceptance with the help of friends both new and old. His most important ally is still his gluttonous and sake-loving bodyguard, the arrogant but fiercely protective wolf spirit Madara—or Nyanko-sensei, as Madara is called when in his usual disguise of an unassuming, pudgy cat.
Natsume, while briefly separated from Nyanko-sensei, is ambushed and kidnapped by a strange group of masked, monkey-like youkai, who have spirited him away to their forest as they desperately search for the Book of Friends. Realizing that his "servant" has been taken out from right under his nose, Nyanko-sensei enlists the help of Natsume's youkai friends and mounts a rescue operation. However, the forest of the monkey spirits holds many dangerous enemies, including the Matoba Clan, Natsume's old nemesis.
Stretching from the formidable hideout of the Matoba to Natsume's own childhood home, Natsume Yuujinchou Shi is a sweeping but familiar return to a world of danger and friendship, where Natsume will finally confront the demons of his own past.
At Grace Field House, life couldn't be better for the orphans! Though they have no parents, together with the other kids and a kind "Mama" who cares for them, they form one big, happy family. No child is ever overlooked, especially since they are all adopted by the age of 12. Their daily lives involve rigorous tests, but afterwards, they are allowed to play outside.
There is only one rule they must obey: do not leave the orphanage. But one day, two top-scoring orphans, Emma and Norman, venture past the gate and unearth the harrowing secret behind their entire existence. Utilizing their quick-wittedness, the children must work together to somehow change their predetermined fate.