This is a mythic land where no outsider has ever set foot. The spirit-like dwellers there, however, know us mortals well. They are responsible for human emotions and desires, for seasons, weather, the elapsing of time...
Our protagonist, a spirit girl named Chun, has just turned sixteen and goes in the form of a dolphin to explore the earthly part of the sea, to see what the human world is like. While cruising at sea, Chun gets caught in a storm and finds herself enmeshed in a fishing net. A human boy spots her and comes to her rescue, trying to free Chun from the entanglement. By accident, the boy drowns leaving Chun wretched and heartbroken.
Da Hai tells an absorbing and bittersweet story of sacrifice and redemption when Chun is determined to bring back to life the boy's soul, now in the form of a little white fish. Da Hai is about an adolescent coming to terms with her limitations, and a spirit, coming into possession of her powers [...] dealing with the difficult issues of death, love and maturing emotions with empathy and nuance.
The year is 2025. Five years have passed since the Tokyo Olympic Games were called off after deadly terrorist attacks. An international school run by the United Nations now stands in the former Olympic site on the edge of Tokyo Bay. Seven teenagers with special abilities, known as “Flowers,” are among the students.
Their student identities are only a cover for their real identities as members of an intelligence organization run by the UN. Their objective is to assassinate other teenagers who have the same abilities.The Flowers have no choice but to complete their missions without fail. Their organization has taken their family members hostage to ensure this. For the Flowers, failure would mean death not only for themselves but also for their loved ones.
This is the story of their struggle against cruel fate, and of how it is human nature to find hope, however bleak the outlook.
Ishida Shouya bullies a deaf girl, Nishimiya Shouko, to the point that she transfers to another school. As a result, he is ostracized and bullied himself with no friends to speak of and no plans for the future.
Seigi, a martial arts trained middle schooler, often feels driven to protect the weaker people around him. One day, he defends a homeless man against some punks, and the man gives him a strange tattoo on his palm in return. The tattoo is a secret weapon produced in the arms race between America and the Serinistan Kingdom.
Seigi finds himself in over his head when a powerful girl, using the same secret weapon, violently pursues him in order to retrieve it. His skill at martial arts may not be enough to keep him alive, but will he be able to learn how to trigger the power of his tattoo in time?
Dismissed as a hopeless loser by those around him, 27-year-old Arata Kaizaki bounces around from one job to another after quitting his first company. His unremarkable existence takes a sharp turn when he meets Ryou Yoake, a member of the ReLife Research Institute, who offers Arata the opportunity to change his life for the better with the help of a mysterious pill. Taking it without a second thought, Arata awakens the next day to find that his appearance has reverted to that of a 17-year-old.
Arata soon learns that he is now the subject of a unique experiment and must attend high school as a transfer student for one year. Though he initially believes it will be a cinch due to his superior life experience, Arata is proven horribly wrong on his first day: he flunks all his tests, is completely out of shape, and can't keep up with the new school policies that have cropped up in the last 10 years. Furthermore, Ryou has been assigned to observe him, bringing Arata endless annoyance. ReLIFE follows Arata's struggle to adjust to his hectic new lifestyle and avoid repeating his past mistakes, all while slowly discovering more about his fellow classmates.
Sorey is a human youth who grew up among the seraphim, spiritual beings not visible to humans. Sorey believes in the folklore that says "long ago, every human was able to see the seraphim" and dreams of unraveling the ancient mystery to make the world a place where people and seraphim can live together in peace.
One day, Sorey visits the human capital for the very first time. He becomes embroiled in an incident during which he pulls out a holy sword embedded in a rock and ends up becoming a Shepherd, one who casts away calamity from the world. He begins to realize the gravity of his mission, and his dream of coexistence between mankind and the seraphim becomes more intense—
And thus, the Shepherd embarks on an amazing journey with his companions.
For high schooler Kei—and for at least forty-six others—immortality comes as the nastiest surprise ever.
Sadly for Kei, such a feat doesn't make him a superhero. In the eyes of both the general public and governments, he's a rare specimen who needs to be hunted down and handed over to scientists to be experimented on for life—a demi-human who must die a thousand deaths for the benefit of humanity.
Nikaido Kaho is a daughter of a rich family and her whole life everyone's been nice to her. When moving to her new high school dormitory, she almost gets hit by a truck but is saved by a boy. It's love at first sight for Kaho but when asking him his name, he tells her she's weird. Kaho is shocked since it's the first time anyone's ever said mean things to her. Soon enough, she finds out that the boy who saved her lives in the same dormitory and so she bravely confesses her love. The boy says his name is Kanade and agrees to go out with her. Unfortunately, the following day Kaho finds out that her first boyfriend is a 5th grader.
The story revolves around a high school student named Mahiru Shirota, who likes simple things and dislikes difficult things. One day, he picks up a stray black cat he finds in the middle of the road and gives him the name Kuro. From this moment on, a contract between the servant-vampire Kuro, called "Sleepy Ash," and Mahiru is formed, and Mahiru is pulled into a war between the seven deadly servamp and their eighth sibling Tsubaki.
The journey of Satoshi and his friends through the Kalos region continues! After Satoshi obtains his seventh gym badge, the group is moving toward the next town when Eureka discovers a mysterious Pokemon resting in her pochette. Soon given the name Puni-chan, it is one that even Satoshi and Serena's new Pokemon Zukan cannot identify. However, it quickly becomes apparent that Puni-chan is the target of a mysterious group clad in bright red suits known as Team Flare, aiming to capture the new Pokemon to further their agenda. But when Satoshi and the gang realize that the enigmatic organization has no intention of treating Puni-chan with any decency, they take a stand in opposition to Team Flare's plans, daring to fight back.
With Gojika's predictions looming above them, Satoshi aims for his final gym badge while Serena contests for her last Princess Key in order to be able to compete at the TriPokalon Master Class. But as Team Flare begins to move in search of the mysterious Z, the stories of Pokemon XY and Pokemon XY: Mega Evolution cross paths as Satoshi and his friends, along with Team Rocket, get caught up in a scheme that could put Kalos in great danger.
After managing to get past the battles concerning the royal successor for Sindhura, Arslan and company made their triumphal return to Pars to find Hilmes the brave general with the silver mask standing in their way. And by the time they somehow get Hilmes to stand down and they can be on their way to thee capital once again, an even larger threat was fast approaching the land of Pars.
In 2046, many aspects of life are carried out on a virtual network. No matter how advanced the time becomes, however, bullying never disappears. Haruyuki is one of the bullied students. However, one day he is contacted by Kuroyukihime, the most famous person in the school. "Wouldn't you like to 'accelerate' and go further ahead, boy?" Haruyuki is introduced to the "Accel World" and decides to fight as Kuroyukihime's knight.
Now branded for death and destined to be hunted by demons until the day he dies, Guts embarks on a journey to defy such a gruesome fate, as waves of beasts relentlessly pursue him. Steeling his resolve, he takes up the monstrous blade Dragonslayer and vows to exact vengeance on the one responsible, hunting down the very man he once looked up to and considered a friend.
Along the way, he encounters some unlikely allies, such as a small elf named Puck, and Isidro, a young thief looking to learn swordsmanship from the former mercenary. As the ragtag group slowly comes together after having decided to join Guts in his quest, they will face incredible danger unlike anything they have ever experienced before.
Toward the end of the 19th century, Allen Walker officially joins the organization of Exorcists that destroy the beings known as Akuma; mechanic weapons made by the Millennium Earl with the suffering souls of the dead. Allen has both a cursed eye and an anti-Akuma weapon as an arm, bearing the power of "Innocence," a gift given to him as an apostle of God. Allen, along with his fellow Exorcists must put a stop to the Millennium Earl's ultimate plot that could lead to the destruction of the world and all who live on it.
The world was close to being destroyed by Ultimate Despair, who caused "The Biggest, Most Awful, Most Tragic Event in Human History." In order to save this world from the event's chaos, the Future Foundation was formed. Although the organization continues its activities to restore the world, Makoto Naegi is under suspicion of treason due to him shielding the Remnants of Despair.
The Future Foundation members had gathered together to decide on his punishment, but they all end up getting trapped inside the place they were meeting by Monokuma, who demands that they begin the "Final Killing." They have strange bangles put on their wrists, and are given tranquilizers when a certain time arrives. To make things worse, there apparently is a real traitor amongst their ranks who is coming to kill the members of the Future Foundation.
In this game where class trials don't exist, the only way to get rid of the traitor is to find him and kill him off. Naegi is forced to face the ultimate death game, where it's kill or be killed. The tale of despair in which hope kills hope begins.
One day, Naho Takamiya receives a letter written to herself from ten years in the future. As Naho reads on, the letter recites the exact events of the day, including the transfer of a new student into her class named Kakeru Naruse.
The Naho from ten years later repeatedly states that she has many regrets, and she wants to fix these by making sure the Naho from the past can make the right decisions—especially regarding Kakeru. What's more shocking is that she discovers that ten years later, Kakeru will no longer be with them. Future Naho asks her to watch over him closely.
Kazamatsuri, a modern, well-developed city renowned for its burgeoning greenery and rich Japanese culture, is home to Kotarou Tennouji, a high schooler least privy to the place's shared values. Content to fill his pockets with frivolity, the proud and nosey boy whiles away his time pestering the self-proclaimed delinquent Haruhiko, and indulging in his amorous feelings toward the oddball Kotori.
Equipped with the superhuman ability to permanently rewrite any part of his body to multiply his strength or speed, Kotarou is naturally drawn to the supernatural. One special meeting with the lone member and president of the Occult Research Club, the "Witch" Akane Senri, leads to Kotarou reviving the Occult Club by recruiting Kotori and three other members: the clumsy transfer student Chihaya, the strict class representative Lucia, and the unassuming Shizuru. As Kotarou unveils hidden secrets of each member of the Occult Club through their shared adventures, he will inevitably encounter a fate that only he might be able to rewrite.
Kageyama Shigeo (a.k.a. "Mob") is a 8th grader with psychic abilities. He could bend spoons and lift objects with his mind from a young age, but he slowly began to withhold from using his abilities in public due to the negative attention he kept receiving. Now, the only thing he wants is to become friends with a girl in his class, Tsubomi. With his psychic "mentor" (who has no psychic powers), he continues his daily life, attempting to realize his purpose in life.
Hida Kizuna possesses the HHG (Heart Hybrid Gear) ability, but it is not strong enough to make him particularly important. His older sister calls him to transfer to a strategic defense school, where many of the students (many of which are large-breasted girls) use their HHG abilities to fight invaders from another world while wearing extremely skimpy pilot outfits. Kizuna's fighting ability doesn't measure up, but his sister has another plan—apparently having erotic experiences with Kizuna will allow the girls to replenish their energy or power-up. It looks like his new school life is going to be full of embarrassment
Hated by everyone around him, Sei Handa goes about his high school life regarded as an outcast—or at least that's what he believes. In reality, Sei is the most popular student on campus, revered by all for his incomparable calligraphy skills, good looks, and cool personality. However, due an endless series of misunderstandings, Handa perceives the worship he receives from his legions of fans as bullying, leading the school's idol to shut himself off from the rest of his classmates.
But distancing himself from his peers doesn't deter them from adoring him; in fact, his attempts at drawing attention away from himself often end up unintentionally converting even the most skeptical of students into believers. Fashion models, shut-in delinquents, obsessive fangirls, and more—none can stand against the brilliance that is Sei Handa.
During Prohibition, the law held no power and the mafia ruled the town.
The story takes place in Lawless, a town thriving on black market sales of illicitly brewed liquor. Avilio returns to Lawless after some time away, following the murder of his family in a mafia dispute there.
One day, Avilio receives a letter from a mysterious sender, prompting him to return to Lawless for revenge. He then infiltrates the Vanetti family, the ones responsible for his family's murder, and sets about befriending the don's son, Nero, to set his vengeance in motion.
Killing brings more killing, and revenge spawns more revenge. How will the 91-day story of these men guided by a tragic fate end?
Illya and the gang have finished their battle against the heroic spirit residing in the eighth class card. They're back in vacation mode again, looking to make the most of what they have left of summer break. But their hopes get crushed in the blink of an eye.
An all-too-unrealistic silhouette appears before them when they go to investigate the strange event at Mount Enzou. After a short skirmish, the entire space ends up being warped. Illya wakes up in a wintry Fuyuki City... in a parallel world.
The world is thrown into chaos when the Katjvarna empire takes arms against the Republic of Kioka. Our hero, Ikuta, detests war but ultimately has no choice but to become a High Grade Military Officer to defend his land. No one could have ever imagined that this lazy womanizer would eventually become the hero everyone needed.
Hope's Peak Academy is a special school, recognized by the government, that was established in order to gather and nurture top-class students who excel in various fields. This school has two courses: The main course, and the preparatory course. Anyone with the money can enter the preparatory course, even if they don't have any special skills. The 77th class of the main course is filled with students who not only have unique abilities, but unique personalities as well.
However, the students learned that "Talent isn't the most important thing in life; it's to involve yourself with people and make yourself a better person while making memories." However, little did they know that a mysterious project and discrimination of the courses were happening right under their noses.
Hajime Hinata, a boy from the preparatory class who craves for an ability. The fateful meeting he has drives the future of the school into an unimaginable direction. This is the story of what happened up until the "The Biggest, Most Awful, Most Tragic Event in Human History." This is a story of hope that ends in despair.
The story takes place in a world where people continue their war against the "unknown"—the enemy of humanity. Children who have been evacuated to a cold sleep facility during the invasion by the "unknown" several decades ago wake up from their slumber and learn that their bodies developed some supernatural forces. In order to protect the country from the "unknown" emerging from the Tokyo bay gate, the boys and girls wage battles in the defense the cities of Tokyo, Kanagawa, and Chiba.
Uranohoshi Girls' High School, a private school in the seaside neighborhood of Uchiura at Numazu city, Shizuoka prefecture.
A small high school in a corner of Suruga Bay, it is home to nine teens, led by second-year student Chika Takami, driven by one seriously big dream: To become the next generation of bright, sparkling "school idols"!
As long as we don't give up, any dream can come true... All we have to do now is keep pushing hard for fame and glory!
Now their "School Idol Project" begins to make their dreams come true!
The main character Suzukaze Aoba graduates from high school and joins a game company. The person who made the game that Aoba loved as a grade-schooler just happens to be Aoba's senior at the company. The story follows girls who work and aspire at the Eaglejump company.
Kono Bijutsubu ni wa Mondai ga Aru! focuses on an art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.
Kouhei Inuzuka is a teacher who has been caring for his little daughter on his own since his wife's death. He's no good at cooking, so he and his daughter Tsumugi have been eating packaged meals from the convenience store. A series of events lead him one evening to a restaurant run by the mother of one of his students, Kotori. Her mother isn't there, but Kotori does her best to feed them both. It turns out Kotori is often alone since her parents are divorced and her mother is frequently not around. The three of them begin to meet and cook tasty food together.
Hikari Kohinata is a cheerful 15-year-old girl who lives near the ocean and she spends much of her time diving as a result. On her first day of high school, she meets a teacher who also likes scuba diving. There's also a 16-year-old classmate, Futaba, who gets dragged along in Hikari's maelstrom as soon as they meet at school.
Meet Takumi Harada—not even in junior high and he's the best pitcher in the region, although he's frustrated and ready to give up, because he can't find a catcher who is good enough to keep up with how he pitches in this backwater town his family has just moved to. Then along comes a kid named Gou Nagakura...
Disheartened with judo, college student Haruki Bando was invited by his childhood friend Kazuma Hashimoto to create "BREAKERS", an unprecedented boys' cheerleading team. Those that came to join all were very characteristic in nature: argumentative Mizoguchi, voracious Ton, frivolous Kansai boys Gen and Ichiro, and Sho who has cheerleading experience.
The series is about two boys named Tsukushi and Jin. Tsukushi is a boy with no special talent or traits while Jin is considered a soccer genius. On one stormy night, Jin meets Tsukushi, and they get dragged into the world of soccer.
Ashiya has spent the first seven days of high school stuck in the infirmary because of a youkai attaching itself to him. He ends up asking the owner of a small tea room called the "Mononokean" for help. This is a tale involving the very morose owner of Mononokean guiding the youkai that happened to wander into this world go to the next world.
The story of the card game follows what happens when "Hairou" portals suddenly open, fusing five different worlds together. As a result, various mysterious "Exceed" powers are awakened in teenaged girls. An academy for these so-called "Progress" girls is built on the isolated Seiran Island in the Pacific.
Set in a part of Tokyo that has descended into a quagmire, the story follows Unit 8 of the 5th Special Public Security Section's 3rd Mobile Assault Division, popularly called "The Eighth," who don powered armor "Willwear" exoskeletons to counter the rise in crime.
Sakaguchi is a high school boy and also a "fudanshi" who loves boys-love stories. He hangs out with his friends, a fujoshi named Rumi, his gay friend Yuujirou, fellow fudanshi Daigo, and his "normal" friend Nakamura.
The anime's story follows Tsubasa, a new hire in the A&R department of the major recording company Gandala Music. Tsubasa is immediately assigned to oversee the idol unit "B-PROJECT," which is made up of three idol groups: Kitakore, THRIVE, and MooNs. This is Tsubasa's first job, and she gets involved in various incidents and accidents as she deals with this group of young men who each have their own differing personalities.
To the average person, psychic abilities might seem a blessing; for Kusuo Saiki, however, this couldn't be further from the truth. Gifted with a wide assortment of supernatural abilities ranging from telepathy to x-ray vision, he finds this so-called blessing to be nothing but a curse. As all the inconveniences his powers cause constantly pile up, all Kusuo aims for is an ordinary, hassle-free life—a life where ignorance is bliss.
Unfortunately, the life of a psychic is far from quiet. Though Kusuo tries to stay out of the spotlight by keeping his powers a secret from his classmates, he ends up inadvertently attracting the attention of many odd characters, such as the empty-headed Riki Nendou and the delusional Shun Kaidou. Forced to deal with the craziness of the people around him, Kusuo comes to learn that the ordinary life he has been striving for is a lot more difficult to achieve than expected.
The Blue World, which symbolizes reason, is under constant attack by the creatures called the Nightfly O'Note originating from the Red World, symbolizing instinct. Akira Asagi, the 17-year-old protagonist who is a researcher at Blue World, is nominated to lead the war at Ryuukyuu LAG, a proud defense facility on the islands of Ishigaki and Iriomote. She meets the sixth combat unit "IS," which was formed four years after a fierce battle that annihilated the fifth unit. Akari must lead these six riders, also called the Scared Rider Xechs, to fight against the other world while at the same time deepening the relationship among them.
In the country of Rimguard, a mysterious event shook the country and its people just 12 years prior. As time passed, memory of the incident began to fade while peace reigned over the land. Sisters Yui and Rena live a quiet life in the Enastria Empire until a large mecha suddenly attacks their peaceful home, changing everything. The girls become caught in a vortex of destiny and godly revival.
In the anime series, the members of Six Gravity and Procellarum are all living in the same dorm building. Hajime Mutsuki and Haru Yayoi, the oldest members of Six Gravity, are first year university students. Each episode of the series will feature a different main character.
Time Travel Shoujo is based on a 1983 book titled Jishaku to Denki no Hatsumei Hakken Monogatari by Japanese educator Kiyonobu Itakura. It is part of the Hatsumei Hakken Monogatari Zenshuu series which describes the story of various scientific discoveries and inventions throughout history. The 1983 book focuses on discoveries related to magnetism and electricity.
The land of Nariadia was once vibrant and green, but has been trapped in eternal winter by the cruel Ice Queen. When the balance of Naria is broken, warriors will appear from the human world and restore order. They are the Naria Girls!
It is thirty years after the failure of the Space Colonization Program. Humanity is nearly extinct. A perpetual and deadly Rain falls on the Earth. Men known as "Junkers" plunder goods and artifacts from the ruins of civilization. One such Junker sneaks alone into the most dangerous of all ruins—a "Sarcophagus City." In the center of this dead city, he discovers a pre-War planetarium. And as he enters he is greeted by Hoshino Yumemi, a companion robot. Without a single shred of doubt, she assumes he is the first customer she's had in 30 years. She attempts to show him the stars at once, but the planetarium projector is broken. Unable to make heads or tails of her conversation, he ends up agreeing to try and repair the projector...
Yoshiwara is besieged by a mysterious incense that has the ability to make whoever smell it fall for the first person they see; poor Tsukuyo is hit, her already secret attraction with Gintoki intensified. In trying to gather the incense, Tsukuyo's slip-up causes the entire district to be affected by the smoke, including the Yorozuya (and Tae, Kyuubei, and Kondou who happened to be there at the time). Can the Yorozuya and Tsukuyo overcome their afflictions to stop the perpetrator?
A new year arrives as the school festival ends. The season has come as Kaou-kai members leave their jobs after doing their final duties. Each musical team prepares for the final big performance for the year, Graduation Ceremony, to show their gratitude. After Itsuki Ootori left Kaou-kai during the school festival, the ex-Team Ootori is not qualified to participate while they are still students of the music department. In the midst of these events, Yuuta Hoshitani and the others make a decision...
Mitsuha Miyamizu, a high school girl, yearns to live the life of a boy in the bustling city of Tokyo—a dream that stands in stark contrast to her present life in the countryside. Meanwhile in the city, Taki Tachibana lives a busy life as a high school student while juggling his part-time job and hopes for a future in architecture.
One day, Mitsuha awakens in a room that is not her own and suddenly finds herself living the dream life in Tokyo—but in Taki's body! Elsewhere, Taki finds himself living Mitsuha's life in the humble countryside. In pursuit of an answer to this strange phenomenon, they begin to search for one another.
Kimi no Na wa. revolves around Mitsuha and Taki's actions, which begin to have a dramatic impact on each other's lives, weaving them into a fabric held together by fate and circumstance.
The magical kingdom of Lucis is home to the hallowed Crystal, but the menacing empire of Niflheim will stop at nothing to make it theirs. War has raged between the two for as long as most can remember. King Regis of Lucis commands an elite force of soldiers dubbed the Kingsglaive. Wielding their king's magic, Nyx Ulric and his fellow glaives stand before the crown city of Insomnia, fighting to stay the inexorable advance of Niflheim's imperial army.
Sanpei is a boy beekeeper and the sole survivor of an accident that killed his entire family. Sanpei meets Chiyo, a girl who gets stung by a bee, and starts a new life in her village. Eventually, Sanpei cultivates the land that the villagers had abandoned, and then disappears. In the land now filled with flowers, Chiyo waits, believing Sanpei will return.
The story focuses on the 16-year-old Protagonist after he is transferred to Shujin High School in Tokyo. Staying with friends of his parents, he meets up with two fellow students, problem child Ryuuji Sakamoto and withdrawn An Takamaki, and a talking, shape-shifting cat-like creature known as Morgana. During his time there, feeling suppressed by their environment, the four form a group known as the "Phantom Thieves," working together to carry out heists and encountering mysterious phenomena along the way.
One day, on his way to visit his grandfather's grave, Zhang Chulan is attacked by zombies in a graveyard. In the midst of that situation, he is saved by a mysterious girl, who wields kitchen knives in order to kill the enemies. The girl tells Chulan, who is relieved, to face his hardships head on and leaves. However, Chulan later sees that girl again at his university. From that moment, Zhang Chulan's destiny begins to move. There will be strangers with special powers appearing one by one, with battles involving those abilities. Each episode will bring a new mystery to light.
In the spring of his second year of high school, Koyomi Araragi met the beautiful vampire
Kiss-shot Acerola-orion Heart-under-blade.
Koyomi saved Kiss-shot, who was on the verge of death with all four of her limbs cut off,
but only at the expense of becoming her minion and a vampire.
"In order to go back to being a human again, you must take back all of Kiss-shot’s limbs."
After receiving advice from Meme Oshino, an expert in the supernatural,
Koyomi prepares to go into battle.
Awaiting him are three powerful vampire hunters—Dramaturgy, a giant vampire hunter who is a vampire himself. Episode, a half-vampire who wields an enormous cross, and Guillotinecutter,
a quiet man who specializes in killing vampires.
Will Koyomi be able to take back Kiss-shot’s limbs from the vampire hunters?
Amidst the soft spring rain, the curtain rises on this fateful blood bath…
In an Eastern-styled fantasy setting, a brother and sister team of sacred guardians is beset by the Xuan Gui Zong, minions of Miè Tian Hai, who seeks the Tian Xing Jiàn sword that they possess. Hai's appearance leads to the defeat of the brother, but his sister, Dan Fei, jumps off a cliff to temporary safety. Later, a wandering swordsman comes across a ruined temple, where a statue of Buddha is protected by an umbrella against the rain. When he takes the umbrella for himself, a man resting under a tree nearby informs him that he must be compassionate to the next traveler he meets as a trade-off for taking the umbrella. That next traveler is Dan Fei, still being pursued by the Xuan Gui Zong minions. Both his promise and the enemy's sorcery leaves the wanderer unable to avoid getting involved. Thunderbolt Fantasy is an original production made with puppetry and stop-motion animation.
Unlike the main television anime series which is mostly set in modern-day Japan, the new series will be a "sealed room" suspense comedy set 100 years in the future. The story begins when Shinnosuke and the entire Nohara family wake up from cold sleep to find themselves aboard a space ship drifting in space. The anime will depict the various events that take place inside the ship. (Source: ANN)
Having taken the kingdom of Leones back from Holy Knights, the Seven Deadly Sins, along with Elizabeth and Hawk, can finally enjoy the peaceful lives they earned. However, with premonitions of a new threat looming, their happy, ordinary days are about to end...
One day, second year high school student Kanade Amamiya is suddenly scouted by legendary idol Haruto Mikami. He now faces the life an idol with others in the same agency. He aims to make his CD debut in Dream Festival!, joined by the mysterious Shin Oikawa, the stoic Junya Sasaki, the kind but passionate Itsuki Katagiri, and the clumsy but smart Chizuru Sawamura. In order to receive the Dream Festival! Cards sent by fans, can Kanade and the others become the best on stage?
These are the recollections of a group of men who bet everything on their bicycles. The central pillars of their respective teams, the third years. New stories revealing their pasts are about to begin!
The Tohoku Regional Development Association is developing an anime to raise earthquake awareness. The anime will illustrate lessons learned from the March 11, 2011 Tohoku (Northeastern Japan) earthquake and tsunami, and emphasize the importance of constant preparedness and disaster prevention and readiness.
The anime will be 60 minutes long and will have two parts titled "Sonaeru" (Prepare) and "Manabu" (Learn), focusing on true stories from Iwate prefecture's Fudai village and Kamaishi City.
"Sonaeru" is set during the 1970s to 1980s, and focuses on the story of Kotoku Wamura, the mayor of the village Fudai at the time, as he attempts to persuade the village assembly that his proposed floodgate and seawall project is not useless. He remembers the 1896 and 1933 Sanriku earthquakes and tsunamis in proposing the project. The 15.5-meter (51-foot) floodgate — the highest in the Tohoku region — ends up sparing Fudai the damage that the 2011 tsunami subjected other coastal towns.
"Manabu" centers on elementary school children in Kamaishi City during the 2011 disaster, illustrating their lessons learned in disaster readiness to head to higher ground. The story will show "Tsunami Tendenko," a local custom telling people to individually seek higher ground on their own initiative, in a lesson that the children would teach their parents.
The typical Kochikame plot involves Ryo-san coming up with a money-making scheme by inventing a new gadget or capitalizing on a fad, achieving great success, calling on Nakagawa's help as things turn sour, and finally losing it all as the fad runs out of steam or out of control. While the plots are gag-driven, much of the humor comes from the juxtaposition of mundane characters with the bizarrely incongruous (Nakagawa's wealth, Maria's appeal, everyone's lack of actual police work), most of which is never explained or rationalized in the slightest.